Tiger: Arctic (Common)

Species: Cat. Breed/Type: Arctic (Common). Class: Animal (Mammal).

Align: Basic Instinct Creature. Gender: 01-50: Female, 51-00: Male.

 

Level: 21 + 1-D10. Damage-Points: 1-D12 x level.

Number encountered: 1-D2 +1 per 4 characters present.

Experience-Points: 30 x level.

 

Characteristics:

Awareness: Hearing: 35, Sense of Smell: 30, Sixth Sense: 4, Taste: 30, Touch: 30, Vision: 34,

Charisma -: Appearance: See: "Description". Speech: 4, Constitution: 40, Coordination: 40, Dexterity: 40, Intelligence: 4, Mental-Strength: 40, Strength: 45, Wisdom: 4.

 

Movement:

Flying: Can't. Grounded: 21. Swimming: 7

 

Luck: 1-D6 per level.

Oxygen-Points: 120.

Blood-Points: 120.

 

Attacks:

Attack descriptions:             Range:               Damage:

     Bite ----------- : 1               2 spaces (10')    1-D12 (+1-D12 per 2 levels advanced).

     Claws --------- : 2              2 spaces (10')    1-D12 (+1-D12 per 2 levels advanced).

     Attack type - : Sharp.

     Special ------- : 1 Rake.   Battle-Lock   2-D12 per 2 levels advanced.

     See: “Special offenses”

 

Defense: 40. Offense: 40.

 

Treasure: %Roll needed to have money and treasure:

45+ One treasure check for all cats present.

 

Note:
Treasure present will be found on a recent kill being currently fed upon. If the 45+ is successfully rolled for, roll up one random creature in the region you have encounter the Large Forest Cat within and roll for it's treasure (roll until you gain at least one of the money and/or treasure checks successfully).

 

Description:

Annihilation Strike?: Yes. Sudden Death Strike?: Yes.

Description:  Eye color: Gray-white. Eye shape: Large and slanted. Height: 4' 6". Length: 9'-0". Posture: Quadruped. Fur color: White with darker striping. Fur texture: Course. Weight: 300 Lbs.

 

Similar in appearance to the sabertoothed tiger, yet not as large.

 

Dislikes ----- : Mankind. Fire.

Disposition - : This cat is a hunter. Existing in a place of scarce meals, this cat is quickly aggressive in its hunger.

 

Fears -------- : Fire.

Habitat ------ : Artics and permanently frigid regions.

Immunities - : None.

Life-span --- : 60 years.

Likes -------- : Food.

Needs ------- : Basic needs of life (food, water, shelter).

Note --------- : The kittens are worth around 2 white-gold each to a trainer. There will be an 70% chance of having 1-D2 kittens per female if encountered in the early springtime.

 

Leather workers will buy pelts for about 2-D8 Electrum, depending on how well they are cured and tanned.

 

The claws are worth 4 Silver each (there are 20 claws on each cat). A full set of teeth are worth 5-D6 +5 Silver.

 

Special Abilities:

Climbing: +50 added to climbing checks.
Sure-footed: 2 chances to make a successful avoidance-rolls vs. "Coordination", and, "Dexterity".

 

Tracking: 41+ roll needed to successfully pick up, and keep a track, for 2-D6 hours.

 

Special Defenses:

Blend: In the figid cover of snowy regions, this creature has the innate ability to blend in with
its surroundings. When this creature is attempting to not be seen, pit its coordination against the awareness of the ones who could possibly detect it (single roll check). Add +40 to the % roll for the cat. See: "Characteristics, Pitting" in the C section of the Basic Rules Book.

 

Sixth Sense: When danger is about to present itself directly upon this creature, an Awareness check will be rolled for. If successful, it will feel that something is about to happen.

 

Special Offenses:

When both front claws successfully strike, it will hold its prey and continue attacking, raking its victim with its back feet on the same turn. Battle-Lock will then occur. See: “Battle-Lock” in the B section of the Basic Rules Book for details.

 

While attacking in this fashion, this cat will try biting for the neck, attempting to latch grasp the wind pipe of its victim and cut off its air supply. Once a successful bite to the neck occurs, it will bite down hard and not let go. See: "Oxygen-points" in the Basic Rules Book.

 

Susceptibilities and Weaknesses: None.

Weapon Susceptibilities : Rank-0 non-magical weapon to harm.